The maps set on a spooky island asylum someplace in the midwest.
A good amount of detailing this map was getting it to fit with the other Team Fortress ideas and with our own.
We had a lot of references like arkham asylum and dead by daylight to work with.
We ended up reusing a lot of assets in some clever ways by just editing material properties to them. The greenhouse was originally opaque, and pretty ugly too.
Blu team pushes a bomb to the center of the evil asylum to stop the reanimation of... I honestly forget.
The lighthouse is a reference to the Leo Dicaprio movie, and also works as a weenie